You are here

spritesheet

SpriteSheet from Layer Groups

1) To install, copy SpriteSheetGroups.scm to {GIMP-HOME}\share\gimp\2.0\scripts\SpriteSheetGroups.scm
2) Either close Gimp and re-open, or simply select menu: Filters > Script-Fu > Refresh Scripts
3) Load your images via File > Open as layers (select all the images you want to in the spritesheet)
4) Run menu option Filters > Sprite-Sheet > Create From Layer Groups...

Each group should have layers for that particular animation. The plugin will output each animation on a row from left to right.

Example Of a layer tree

Sprite Sheet Toolkit

When loading spritesheet, you can enter frame width for non-square tiles.

Sprite tape & de-tape

Based on sprite tape - 0.3, these two scripts are complementary.

sprite-tape converts multiple "frames" (think animation frames) one per layer to an image of an array of "frames" in a single layer with a specified gutter between frames. sprite_tape-0.4 differs from 0.3 in the way that the gutter between frames is created.

Sprite Sheet / Animation tiles

Creates a new spritesheet (animation frames) from the layers of an image.


1) To install, copy SpriteSheet.scm to {GIMP-HOME}\share\gimp\2.0\scripts\SpriteSheet.scm
2) Either close Gimp and re-open, or simply select menu: Filters > Script-Fu > Refresh Scripts
3) Load your images via File > Open as layers (select all the images you want to in the spritesheet)
4) Optionally re-order your layers to determine ultimate order. Bottom-most layer will be left-most image in final merge.

Subscribe to RSS - spritesheet