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Depth Merge -BIG preview

Depth Merge is already included in gimp but with a too poor preview so microscopic to be unusable
Now hacked to be bigger

Depth-merge

Thank to Francois Collard there is a windows version already available (is the first link, the file in the zip )

Please note that this is a REPLACEMENT not a new filter to add:

Fractal Trace -BIG preview )

Fractal Trace is already included in Gimp , but hard to use because the microscopic preview
The difference is all in the preview size now multipled.

gimp-Fractal Trace-hack

NOTE ,: this is a replacement not a additional plugin
..so to install first remove the original plugin

thank to Francois Collard there is also a windows binary

WINDOWS

GAT_TOOLS [obsolete]

obsolete

please use new script http://registry.gimp.org/node/25332

GAT_Tools

Languages: English, German

English

GAT stands for GIMP-Atelier. We are present a set of tools to handle guides. With this package you could create multiple guides in one step, could use predefined guide sets e.g. Golden Ratio or Third Rule, save to and load from File your own sets.

Documentation: http://www.gimp-atelier.org/forum/viewtopic.php?p=3362#p3362
Download File: gat_tools.zip

Deutsch

Darken Frames

This plugin is creating a number frames around a selection with increasing opacity. Rectangle, ellipse and diamond possible. Example see http://www.gimp-atelier.org/forum/viewtopic.php?f=69&t=358

You will find this script on GIMP at Filters / Gimp-Atelier/Darken Frames ++ or if you are working with menu with reduced size (height 755 pixel) at Filters / Gimp-Atelier/Darken Frames

English version: darkenframes_en.zip
Reduced Menu: darkenframeswin_en.zip
Documentation: http://www.gimp-atelier.org/forum/viewtopic.php?p=2251#p2251

psd2html Plugin

This is a Python plug-in for the GIMP that will extract images and text out of a .psd file (or other layered formats) and create an .html template from it. I don't think this plugin will ever fully replace a human coder, but it should be able to do 50-90% of the work.

This project is hosted on GitHub: https://github.com/SeanHayes/psd2html-gimp-plug-in

Scale2x

This is a Gimp plugin that uses Python to re-implement Scalex algorythm. This plugins come with an extra, Scale2Ex that combine scale2x and gimp dilate plugin.

Scale2x is real-time graphics effect able to increase the size of small bitmaps guessing the missing pixels without interpolating pixels and blurring the images.

It was originally developed for the AdvanceMAME project in the year 2001 to improve the quality of old games with a low video resolution.

The Scale2x effect was developed by Andrea Mazzoleni in the year 2001 for the project AdvanceMAME.

Updated PhotoLab script with modified borders and save metadata in JPGs.

Add Borders and Copyright information in Gimp
I modified the batch processing plug-in for Gimp called PhotoLab to add a border that I liked better than the original. I also added copyright information that is written on the border. The biggest hurdle though was Gimp itself -- the built-in jpg save functions lose all the metadata, including the photo-taken timestamp that I use to sort the photos and the photo captions.

Map Style

Users Guide
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What this plugin does:

Transfers artistic style from one image to another. Often the source is an artistic image and the target is a realistic, photo image. But you can also transfer between artistic images or between realistic images.

An artist might say this plugin "renders in the media and style from another image." A computer user might say it "renders in the theme of another image."

Transferring style means transferring small scale features (color and texture) to an image while retaining large scale features (objects.)

Rare plugins win32 binaries

Some 'rare' or 'lost and found' plugins:

 

Render Texture

This plugin creates a new image having texture synthesized from the selection.

It hides several steps to set up and use the resynthesizer. It requires the separate resynthesizer plug-in.

See the Resynthesizer author Paul Harrison's website, about using the resynthesizer to generate textures.

The effect for users:
Similar to "Fill resynthesized pattern" except:
- here the arguments are reversed: you select a texture and create a new image
instead of selecting an area and choosing a pattern.
- here the result is less random (since Fill resynthesized adds noise.)

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