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Export Layers

A script to save the layers of an image as separate files in a specified directory. Allows the user to specify the structure of the exported filenames (exported file type is determined by extension).

Animation tools

Hi,

I made a plug-in in python that will give you some animation tools. It are just some simple script I made. Perhaps if people like it, I can make more.

The tools will be put in a main menu called "Anitools". Currently it contains three scripts:
- Add alpha to all layers
- Export all layers as PNG
- Rename all layers

Examples:


(Images copyright/taken from SNES Donkey Kong Country)

Valve Texture Format

Allows the GIMP to read and write Valve Texture Format files on Windows. Download the latest release and source code at http://code.google.com/p/gimp-vtf/.

A relatively simple save options screen is used; to access VTF's more esoteric features make your textures with VTFEdit.

There are two GIMP-specific features. You can:

Save for Web plug-in using RIOT (Radical Image Optimization Tool)

Radical Image Optimization Tool (RIOT for short) is a free image optimizer that will let you to visually adjust compression parameters while keeping minimum filesize.

It uses with a side by side (dual view) or single view interface to compare the original with the optimized image in real time and instantly see the resulting file size.

Palette to Image

Palettes Menu -> Palette to Image

Take the active (selected) palette and create an image containing the colors and their names. Requires python.

Options:
- Font: pick the font for the name listing
- Size: size of each color

Tested with 2.6 and linux, but should work cross-platform.

TODO: it's hardcoded to a minimum of 200px wide - I should change that to something more reasonable. Some nice additions would be bg and text color selectors, and possibly some layout options (spacing, columns, etc.)

Have fun ;)

Export Layers as PNG

File->Export Layers->as PNG

Prompts for a folder to save PNG files. Pretty straightforward. *Requires* python!

Should work with 2.4.x through 2.8.x. Will NOT work with some 2.7.x versions and the 2.8 RC1! 2.7 users should move on to current git and 2.8 RC users should upgrade to current 2.8.

Updates:
- toggle to flatten (remove transparency).
- toggle to save only visible layers
- now saves as filename + layername and special characters are removed
- toggle to remove layer offsets
- toggle to zealous crop each PNG before saving

Export Selection

This script pops up a GUI which allows you to save your selection to various places

The source is your current selection (or whole image if none) applied to one of:
- the current layer
- all visible layers
- all layers

The destination is one of:
- a PNG file (saved directly to disk)
- a new image in GIMP
- a new layer in the current image

NDS Texture exporter

This is a plugin to export image in raw format that can be used for textures on the Nintendo DS (for DevkitPro).

The plugin add some new "save as" target for each format supported:
* NDS A3I5 (palletted, 8bit: 3bit alpha and 5bit index)
* NDS A5I3 (palletted, 8bit: 5bit alpha and 3bit index)
* NDS RGB16 (palletted, 4bit index - 16 colors)
* NDS RGB256 (palletted, 8bit index - 256 colors)
* NDS RGB (raw 15bit)
* NDS RGBA (raw 15bit + 1bit alpha)

CEGUI Imageset Exporter (Script-Fu)

;Copyright (c) 2008 Anton Lopatin
;
; DESCRIPTION:
; this script will create a .imageset definition file, each visible layer will be treated as a separate image and exported
; then the script will create a duplicate image, merge it down, and save with provided filename (and extension).
;
; INSTALL:
; copy to ~/.gimp /scripts/
; refresh scripts (Gimp->Extras->Script-Fu-> Refresh)
;
; USAGE:
; make sure your image is of the size 2^n
; click Export -> CEGUI Imageset ( Found in the top image menu)

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