This simple program pulls definitions gradients created in a file. Svg Inkscape and converts them into files gimp gradients GGR. You can just drag the icon svg file an application, which will export the gradients to the files in the program folder, or run the application by clicking on it twice, and acting in accordance with the instructions.
Simple console program made by me to automatic generate random gradient in ggr format. Someday I wonted to do this tutorial here: http://www.eyesontutorials.com/articles/5276/1/Photorealistic-Vinyl-Desi... and I could not do it because GIMP does not have a generator of random gradients. Because I know how to programing I decided to write a console program that generates a random gradient for me.
A script to save the layers of an image as separate files in a specified directory. Allows the user to specify the structure of the exported filenames (exported file type is determined by extension).
Sharpening tool, uses blurred mask. Sharpness is modified with few sliders that work like a kind of equalizer. User can control blurring parameters (radius and treshold for selective blur mask). It provides 4 types of output: Sharpenned image, mask, split/comparision mode and mask-to-img differences.
Brightness of image can be affected by levels-like tool that works indirectly - via the mask.
See attached screenshot for more info.
Saturation equalizer is saturation plugin that can adjust saturation of an image via 6 sliders – effectively the saturation curve. You can alo modify brightness of image with two spinboxes – they work like „levels“ tool.
Additionally you can autoalign RGB channels to eliminate color cast and there are few more features. I believe they are self-explanatory, once you work with plugin.
It internally works in floats, that means no information is lost during processing.
Plugin is multithreaded.
This is a suite of revised and new resynthesizer plugins.
I have assumed maintenance of the Resynthesizer from the original author Paul Harrison.
This is version 1.0.
The source is now at github.com (a public repository like SourceForge). Search for user "bootchk", repository "resynthesizer." For more information, see the README and ChangeLog and NEWS files there (you don't have to download them.)
After running through the tutorial, I decided to write another version of the plug-in with a few options.
This plug-in requires Python. If you have the 'Filters->Python-Fu->Console' menu item you are all set. If not, install Python support for GIMP.
The plugin can be found under Filters>Artistic>Cross-Process. Don't forget to make the plugin executable.
CarTOONize your pictures using a script-fu script. Script has controls for adjusting the line thickness, as well as the 'black' shadows. Now you can adjust the number of color levels from 1 to 5 (the default is 4), 1 being very flat, 5 adding more color levels. Can enable/disable the black shadows, as well as a pre-filter * (It uses the GREYCstoration, G'MIC, Selective Gaussian, or Despeckle filter as a 'surface blur' to eliminate noise, which is user selectable). You can now either overwrite existing or generate a new layer.
If you've ever taken a super-screenshot from within a Relic Entertainment game, with Misc_SuperScreenshot(), you'll know how tedious it is to combine all the images it produces into one. So this script does it for you.
Use by opening any image from a super-screenshot sequence and choosing Filters > Combine > Assemble Relic super-screenshot.
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