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Cut, Copy, and Paste Multiple Layers

(Updated May 1, 2010)


Sprite Sheet / Animation tiles

Creates a new spritesheet (animation frames) from the layers of an image.

1) To install, copy SpriteSheet.scm to {GIMP-HOME}\share\gimp\2.0\scripts\SpriteSheet.scm
2) Either close Gimp and re-open, or simply select menu: Filters > Script-Fu > Refresh Scripts
3) Load your images via File > Open as layers (select all the images you want to in the spritesheet)
4) Optionally re-order your layers to determine ultimate order. Bottom-most layer will be left-most image in final merge.

Render Technological Image

Based on the set edge, pixel ammount, color and brightness, this script-fu generates a layer that looks techno.

Here is an example of what it makes...

You can find it when you create the image window...
Script-Fu -> Render -> Tech

(Note: This is my first Script-Fu)

Exact Aligner

This script brings 2 pictures to an exact overlap.
The pictures must be in 2 different layers of the same image.
Get the layer 2 with 50% transparency. This makes both pictures visible in one projection.
You have to tell the script, which 2 points have to overlap. Therefore you stroke a path with a path tool in the image including 4 points. Point 1 will be aligned with point 3 and point 2 will be aligned with point 4.
The points build one path. So you can just click the 4 points consecutively.
More description is in the file.

Export Layers as PNG

File->Export Layers->as PNG

Prompts for a folder to save PNG files. Pretty straightforward. *Requires* python!

Should work with 2.4.x through 2.8.x. Will NOT work with some 2.7.x versions and the 2.8 RC1! 2.7 users should move on to current git and 2.8 RC users should upgrade to current 2.8.

- toggle to flatten (remove transparency).
- toggle to save only visible layers
- now saves as filename + layername and special characters are removed
- toggle to remove layer offsets
- toggle to zealous crop each PNG before saving

Create Paired Layers of numbered files into single psds

This is a simple script that combines multiple paired files into single multi-layered psd files in the same folder.

LayerGroups subsystem for Gimp

LayerGroups subsystem for Gimp

New version 1.0a, uploaded June 30, 2009

Wavelet decompose 0.1.2 Win 32 Binary

Windows 32 binary of the last version of this plugin written by "wavelet" Marcor ;)

(2009/12/26) New compilation of same sources. French localization added. Locale dir fixed this way:
LOCALEDIR = /PROGRA~1/GIMP-2.0/share/locale
Which means (any drive)/Program Files (or Programmi, and so on...)/GIMP-2.0/share/locale for your language files.

We already did the same for Liquid Rescale. Another compilation would be needed for a portable version of Gimp, else the plugin would work in English.

The archive contains two directories:

Export All Layers to Anime Studio Project (ANME)

This is to use if you have Anime Studio (v5), and want to convert your layered image into an character on that program. The script works on GIMP 2.4.2 and Anime Studio 5, and that's all I've tried it on. Each layer is saved as a 24-bit PNG, using each layer's name as a base, and referenced in the output ANME file. You can choose the output folder for both the ANME file and the image files. You can also rename the ANME file to something besides the base image name, but if unspecified, the ANME's name is the same as the image name, minus the extension.

Wavelet decompose

This plugin losslessly decomposes a layer of an image into layers of wavelet scales. This means that you can edit the image on different detail scales (frequencies). The trivial recomposition of the image can be done by GIMP's layer modes so you can see the results of your modifications instantly. Among the applications are retouching, noise reduction, and enhancing global contrast.


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