free

Ray Studio 0.2


Current version: 0.2 (first release/Fixed 12.29.2011)

Status: developing

Description:
Ray Studio is a simple script for creating effect of light rays (or volume light). This script is a some kind of wrapper around standard radial blur filter in GIMP but it allowes to get result for several seconds instead of dozens of minutes. This script use only GIMP procedures and don't require any external scripts or plug-ins. Script doesn't has any license, so you may use it's code for any purpose.  read more »

Rename layers

This script rename a certain number of layers from the active drawable.
It can be found in the layers dialog menu.
The renaming way is from the bottom to the top of the layers stack.
The options are :
-> Renamable layers visibility
-> Name(s) multiplicator : how many time the base names are repeted
-> Prefix : this is put before each base name(s)
-> Names separator
-> Base name(s) :
- one base name : write the name without separator characters
- more than one base name : write a string of this type : "name1/name2/.../name n"  read more »

Luminance tools

This script contains a few simple tools related to luminance.

It installs three separate scripts under Filters/Luminance. These are:

Extract - this extracts a layer's luminance to a separate layer, and leaves only the chroma information to the other layer. You can get the original layer back by merging the layers.

Remove - this removes luminance information from a layer, ie. sets the luminance to 50% on the whole layer. Basically it makes the layer into a chroma layer.  read more »

Selection bevel

Version 2.1 is here!

This script creates a bevel in the shape of the selection. The script appears as Filters > Distorts > Bevel. The bevel is created on it's own layer. You can adjust various things, like width, azimuth (light angle), etc.
Comments and feedback are welcome.

NOTE!!
When you download the script, you have to rename it so that the extension is ".py" and not ".py.txt", otherwise it will not work in GIMP.

Screenshots:

 read more »

Render texture

This script automates creating simple textures, using solid noise/emboss. Easily create paper-like textures or more coarse gravel-like ones.

The texture appears on it's own layer. You can adjust opacity, layer mode, and various other settings beforehand, and you can also see a preview of how it will look.

The plugin is coded for 2.6. I haven't tried it on 2.7.
Comments & feedback are welcome.

NOTE!!
When you download the script, rename it so that you change the extension from ".py.txt" to ".py", otherwise it will not work.

Update history:

Version 1.3:  read more »

Sprite tape & de-tape

Based on sprite tape - 0.3, these two scripts are complementary.

sprite-tape converts multiple "frames" (think animation frames) one per layer to an image of an array of "frames" in a single layer with a specified gutter between frames. sprite_tape-0.4 differs from 0.3 in the way that the gutter between frames is created.  read more »

Time-lapse v0.1

Combine more time-lapse images in more layers into one image via mask. Support variable width of dithering and reverse order. All layers should have same size.
Script can be found in /Filters/Combine
Found bug? Have suggestion? Contact me:)

Lines along a path

This script create vector lines along a path. Position on the path, angle, and length of the lines can be configured.
In Gimp, you can find this script in Filters>Figures.
The lines are placed on the path every s pixels (s : step).
The angle of each line is the value of the slope (degrees) plus the angle defined by the user.
The length of the lines can be modified by a function (the x in this functions is (IntervalStart + (RelativePositionToPath * (IntervalEnd - IntervalStart))) ).

Steps, angles, and lengths can also be randomised.
The options of "Randomise interval" means:  read more »

Sprite tape - 0.3

This script is an enhanced version of the python script posted by FedeX on http://registry.gimp.org/node/1771

Features added:

* updated to run with gimp 2.6+
* added automatic reverse of image layers when generating spritesheet
* added spacing between frames of the spritesheet

Sculptie Script Updated

This is a script to texture your sculpties..
Sorry i forgot to attach it, lol

well here it is, and it works, i use it every day....

Syndicate content