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Line Nova (GIMP 2.8.0 version) with x and y offset from center added

Line Nova (GIMP 2.8.0 version) with x and y offset from center added

I just installed GIMP 2.8.0 so I used that script as the baseline, and added my updates to it. I'm also reposting the original one I had posted, in case the new one isn't backwards compatible with 2.6 etc.

Line Nova with x and y offset from center added

Combine Active Layer with all Layers

I created a new version ot the layer-combine-with-all-layers script.

This is a complete new script.
Although the menu looks nearly similar, it is as different as the complete script is.
The discription of the function is more logical and the actions give a logic output.

Remember to remove the old layer-combine-with-all-layers.scm from your scripts folder if you have already downloaded it.

The script works for GIMP 2.7+ and is tested in windows 7.

Ray Studio 0.2


Current version: 0.2 (first release/Fixed 12.29.2011)

Status: developing

Luminance tools

This script contains a few simple tools related to luminance.

It installs three separate scripts under Filters/Luminance. These are:

Extract - this extracts a layer's luminance to a separate layer, and leaves only the chroma information to the other layer. You can get the original layer back by merging the layers.

Remove - this removes luminance information from a layer, ie. sets the luminance to 50% on the whole layer. Basically it makes the layer into a chroma layer.

Selection bevel

Version 2.1 is here!

This script creates a bevel in the shape of the selection. The script appears as Filters > Distorts > Bevel. The bevel is created on it's own layer. You can adjust various things, like width, azimuth (light angle), etc.
Comments and feedback are welcome.

NOTE!!
When you download the script, you have to rename it so that the extension is ".py" and not ".py.txt", otherwise it will not work in GIMP.

Screenshots:

Render texture

This script automates creating simple textures, using solid noise/emboss. Easily create paper-like textures or more coarse gravel-like ones.

The texture appears on it's own layer. You can adjust opacity, layer mode, and various other settings beforehand, and you can also see a preview of how it will look.

The plugin is coded for 2.6. I haven't tried it on 2.7.
Comments & feedback are welcome.

NOTE!!
When you download the script, rename it so that you change the extension from ".py.txt" to ".py", otherwise it will not work.

Update history:

Version 1.3:

Sprite tape & de-tape

Based on sprite tape - 0.3, these two scripts are complementary.

sprite-tape converts multiple "frames" (think animation frames) one per layer to an image of an array of "frames" in a single layer with a specified gutter between frames. sprite_tape-0.4 differs from 0.3 in the way that the gutter between frames is created.

Time-lapse v0.1

Combine more time-lapse images in more layers into one image via mask. Support variable width of dithering and reverse order. All layers should have same size.
Script can be found in /Filters/Combine
Found bug? Have suggestion? Contact me:)

Sprite tape - 0.3

This script is an enhanced version of the python script posted by FedeX on http://registry.gimp.org/node/1771

Features added:

* updated to run with gimp 2.6+
* added automatic reverse of image layers when generating spritesheet
* added spacing between frames of the spritesheet

Sculptie Script Updated

This is a script to texture your sculpties..
Sorry i forgot to attach it, lol

well here it is, and it works, i use it every day....

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