This python plug-in strokes or fills the current selection and creates a 3D glossy effect with a dropped shadow. The color, brush, lighting, and shadow are adjustable through the initial dialog. Use the Filters/Light and Shadow/GlossyStroke 3D menu.
Note: Depending on the color, adjusting the opacity of the "volume" layers can give better results.
It is my first GIMP plugin, so any comment, criticism or improvement is appreciated. The 3D effect parameter could certainly be improved.
12/16/10 - Version 1.2.0
- The light direction is now opposite to the shadow.
A python conversion of my script-fu Line border script (http://registry.gimp.org/node/118). This version uses python-glade dialogs. It allows to create smaller and much clever input dialog and integrate much more functions. On other side, due to missing support of glade dialogs from Gimp, there is not possble to run this script in batch mode.
This script produces a two colors border. You can choose the border width in % of the smallest image dimension, and the inner border width as a % of the whole border (and the colors, of course).
This can seem a bit complicated, but if you have pictures of different sizes and want a same-looking border, % will get you there.
Just remove .txt from the filename after downloading the script (don't know why it was added..)
Transfers artistic style from one image to another. Often the source is an artistic image and the target is a realistic, photo image. But you can also transfer between artistic images or between realistic images.
An artist might say this plugin "renders in the media and style from another image." A computer user might say it "renders in the theme of another image."
Transferring style means transferring small scale features (color and texture) to an image while retaining large scale features (objects.)
This plugin creates a new image having texture synthesized from the selection.
It hides several steps to set up and use the resynthesizer. It requires the separate resynthesizer plug-in.
See the Resynthesizer author Paul Harrison's website, about using the resynthesizer to generate textures.
The effect for users:
Similar to "Fill resynthesized pattern" except:
- here the arguments are reversed: you select a texture and create a new image
instead of selecting an area and choosing a pattern.
- here the result is less random (since Fill resynthesized adds noise.)