This Script-Fu Script goes through all picture files in a directory and make 4 common operations on them;
- Scales to a ratio defined in the script startup
- Levels Use Auto Level on the picture (if the user selects this)
- Sharpen Uee 40 % sharping (if the user selects this)
- Sharpen with unsharp mask (if the user selects this)
- Creates and store away a copy of the file with an added (user defined) suffix)
This I made for people creating sprite animationes. It can reduce the size for all images to 8 bit indexed without mixing up colors that should stay she same, like backgound colors that are supposed to become a transparent color.
It is my first GIMP script anyway and is a modified version of the sg-save-all-layers script.
It just saves a stack of layers as .bmp files with a palette of your choice in the specified directionary.
Create a palette___________________________________________
This is yet another in a series of "grid" scripts. I tried to shoe-horn this one into the circular grid script (found here: http://registry.gimp.org/node/25206), but there were too many other variables that were specific to the diamonds. It also gave me a chance to do a bit of code clean-up.
This script will construct either a hexagonal or triangular grid. It's a kind-of follow-up script to the circular grid one I made a bit earlier. (If you wanted that one instead, look here: http://registry.gimp.org/node/25206)
You choose the size of the image, and the length of side of the shape. The shapes can be filled with up to six different colors, a white background, transparent, or completely random colors. There is also an option to set up the grid so that it will tile seamlessly. I've attached a picture showing a hexagonal tiling grid generated with this script.