This is a bundle of two filters with similar action. The first one (Cool Look) is cooling the white balance of all tones while boosting red tones saturation, somewhat imitating Nikon look. The second (Cool Look 2) one is cooling only the dark tones while boosting red saturation only in the brighter tones, imitating a generic non aggressive cinematic color grading, ideal for scenes with darkish background and people in the brighter tones.
;;; COLOGRAM.SCM -*-scheme-*- This File is written by Friedemann Wolpert 2010
;;; You can contact the Author using the following eMail: Friedemann@MedienKunstOnline.De
;;; Project Entry for "Mach Flott den Schrott 2", Heise Magazin
Yes, it's yet another export layers script! This one is mainly targeted for video editing applications. I wrote it because all the other scripts weren't good enough for my purposes. Script is located in File/Export Layers...
Can name output files based on frame counter (i.e. "frame_000.png", "frame_001.png" and so on)
Can export only visible or only linked layers
Correctly exports layers with layer masks
Can export top to bottom or bottom to top
Can resample to different frame rate (and understands frame delay modifiers i.e. "(NNms)")
Can also interpolate frames when resampling
This script was used to produce the award winning short film "Stretch Those Glutes (ANNIVERSARY EDITION!)"
This plug-in fills all the selected parts of an image from the outside in with 2 colours
or 1 colour and a transparent band. The filled selection will be placed on a transparent
layer above the active layer.
The number of bands is user defined in the number of iterations, if however the
selections is totally filled, the process will stop before the number of iterations
being given is reached.
To totally fill a selection, choose a very high number of iterations.
The width of each band can be increased or decreased by a given amount of pixels in
This simple script auto offsets all layers to the selected layer along the X and Y direction. By now it does not respect Layergreoups in the correct way, but I guess this will be a great help when working on sprite sheets. You are also free to flip the mapping direction of each axis. Let me know if there are bugs or if you need some more options for this. Hope this will be helpful. :)
You find the tool in the file->create Menu