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Script-Fu

The original scripting extension.

Cut, Copy, and Paste Multiple Layers

(Updated May 1, 2010)

Description:

Sunny Landscape Script

This script changes a rainy landscape to a sunny one.
Copy it into the scripts folder from GIMP, you will find it then under Filters -> Light and Shadow -> Sunny Landscape:
http://docs.gimp.org/2.6/en/install-script-fu.html

If you like it, hug someone.
Before:
http://www.flickr.com/photos/srgblog/2477297713/

Simple Door Hanger Template script

A simple script to generate a template for a Door Hanger. The template generated is at a 300dpi resolution and is 900X3000 pixels (ie 3 X10 inches when printed).

Cyanotype Script

This script simulates a printing process from 1842:
http://en.wikipedia.org/wiki/Cyanotype
Copy it into the scripts folder from GIMP, you will find it then under Filters -> Artistic -> Cyanotype.

If you like it, hug someone.

An example can be found here:
http://www.flickr.com/photos/28653536@N07/4435497335
Cyanotype

Rainy Landscape Script

This script changes a dry landscape to a wet one. I scripted my tutorial from here:
http://www.flickr.com/groups/gimpusers/discuss/72157623477454455/

Copy it into the scripts folder from GIMP, you will find it then under Filters -> Light and Shadow -> Rainy Landscape.
It doesn't have many options, because you can change them afterwards in the layers menu (ctrl-L).

Golden Ratio guides

Based on Guillermo Maldonado Rule of Thirds, the script adds Golden Ratio guides to the image.

Scite extended Lisp/Gimp-Scheme property file

Helps with the viewing and editing of gimp scripts. The command section should be modified to accommodate your flavor of scheme.

--> Back up or rename the original lisp.properties.
--> Save this lisp.properties.txt file as lisp.properties
--> Then place this lisp.properties file in the Scite/Scintilla directory.

Have fun
--map

N++ : gimp_scm_cmds.txt >> cntrl A -> cntrl C -> and pasted into Scheme's 'Function Word2' and then reload from disk to check highlight.

Chisel/Carve

I don't like the look of the existing beveling scripts so I wrote one up. It iterates shrinking selections to generate a bump map. It will use (in preferred order) the current selection, the alpha of the active layer, or the whole layer for the shape. The result is generated as a new layer set to hard light blend mode. It has:
- Inner and outer chisel/carve
- "Softness" parameter controls how hard/soft the heightmap bevel is
- "Effect Blur" parameter performs a post-bevel masked blur to make the chisel look more "puffy"
- Option to keep the bumpmap

Dialog:

Archimedean Spirals

Draws one of five types of predefined spirals, or lets the user modify the power parameter. The formula is:

r = a + b * theta ^ n

r - radius
a - growth factor
b - multiplication factor
theta - angle
n - power factor

The predefined types are: Archimedean (n = 1), Fermat (n = 1/2), Circle (n = 0), Lituus (n = -1/2), Hyperbolic (n = -1). If you choose a predefined type, the power factor you input on the form will be disregarded.

Movie 300 Script

This script simulates the color style of the movie "300":
http://en.wikipedia.org/wiki/300_%28film%29
The script is based on this how-to for PS with some improvements:
http://www.rickdavidson.com/2007/04/30/visual-effects-in-the-style-of-300/
Copy it into the scripts folder from GIMP, you will find it then under Filters -> Artistic -> Movie 300.

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