A set of gradients for toning B&W photos. New are multi-colored toning gradients (thanks Ron Antonishen for the conversion script), and 3 Albubum print gradients. Instructions for use are in the README file.
A flexible lomo simulation plugin for py-gimp. Design inspired by several other authors who are credited in the README file, plus some of my own ideas.
This script will resize an image for printing, specifically it changes the pixels per inch setting and resizes the canvas. I did this so I could "resize" an image to have a full frame print. A white border will be created to pad the "short" edge.
I'm happy to announce that I just switched over registry.gimp.org, the well-known name for this site :) Thanks to everybody who already copied the content and if you haven't done, yet, please do as soon as possible!
Please note that if the name doesn't work for you right now, please wait a few hours, it might still be cached by your name-server. The new registry is of course available as gimp-registry.fargonauten.de, as before.
This is a script that is based on the fire tutorial (http://gug.sunsite.dk/tutorials/tomcat13/). It was built and tested on GIMP 2.4 (so, using the new scheme engine).
It comes with two versions; one that creates an image of flames and another that creates an animation (using layers as frames).
purpose of this plugin is, to lay out and lay in a group of consecutive layers of an image
(a humble kind of collapse and expand groups of layers)
"collapse":
a determinable number of layers (including the active layer) will be stored (layed out) in a new image.
the name of this image is a time stamp ("%Y%m%d-%H%M%S") plus the string ".xcf".
e.g. 20080117-192642.xcf.
the visible layed out layers will be merged down to a single layer in the source image.
the name of this layer is the above mentioned time stamp.
"expand":
This is a series of scripts that implement various layer effects:
Drop Shadow
Inner Shadow
Outer Glow
Inner Glow
Bevel and Emboss
Satin
Color Overlay
Gradient Overlay
Pattern Overlay
Stroke
Some effects can have contours (a.k.a. curves) and noise added to them. Effects can either be applied on a separate layer, or be merged into the active layer (which in some cases gives better results).
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