This is to use if you have Anime Studio (v5), and want to convert your layered image into an character on that program. The script works on GIMP 2.4.2 and Anime Studio 5, and that's all I've tried it on. Each layer is saved as a 24-bit PNG, using each layer's name as a base, and referenced in the output ANME file. You can choose the output folder for both the ANME file and the image files. You can also rename the ANME file to something besides the base image name, but if unspecified, the ANME's name is the same as the image name, minus the extension.
This script (script-fu) allows users saving PNG with different size formats at once. It is useful if you are creating e.g. icons and you want to save all size formats at once. You can select:
- 512 x 512px
- 256 x 256px
- 128 x 128px
- 64 x 64px
- 48 x 48px
- 32 x 32px
- 22 x 22px
- 16 x 16px
See description here: http://www.phoca.cz/documents/35-gimp/126-saving-png-image-with-differen...
Typically colour rendering differs between devices (monitors, printers). Aside of calibrating the devices to a defined state colour-profiles are used to describe the behaviour of the output-devices. Gimp realises colour-management by using a working-colour-space, a monitor-colour-space to get a good vision on a monitor and a printer-colour-space to be able to render print-previews.