I have created a wrapper script to allow a number of existing filters to have tileable results (assuming the input layer is tilable).
This script creates the following new menu entries (modeled after the Tileable Blur provided in Gimp already):
Filters >Distorts >Tileable Emboss
Filters >Blur >Tileable Motion Blur
Filters >Distorts >Tileable Wind
Filters >Light and Shadow >Tileable Sparkle
Filters >Noise >Tileable Slur
Filters >Noise >Tileable Spread
Filters >Artistic >Tileable Cubism
Filters >Artistic >Tileable Oilify
Filters >Artistic >Tileable Photocopy
This is a simple script I wrote to help make backups when working on a large image.
There are no parameters.
It will save a backup copy of your active image as [imagename-ext]-YYYY-MM-DD-HH-MM.xcfgz in the same directory as your active image. The script has been modified to allow a limit to the number of backups. The default has been set as 5.
To change this edit line 41 of the script:
(maxbackups 5) ; Change this to define the number of backup files to keep!!!
to whatever you want. Set it to 0 for the old behaviour (no limit)
This consists of two scripts, one to multifill, and one to flatten.
Multifill takes every background coloured space (selectable) and will fill them with sequential palette entries, or randomly. It does NOT check to see if adjacent colours are the same, but use of a large palette should reduce the likelihood.
This plugin will simulate a "molten material" effect for the given shape. To make this plugin work, draw some random blobs onto the canvas and start the "Molten Material" plugin from within Filters->Artistic.
These links will show you further examples of the Molten Material plugin: