Takes a heavily-packed sprite sheet with no padding between sprites/tiles and adds padding or spacing. Can also create a "gutter" around seamless tiles, filling the padding with the tile's edge pixels, preventing seams from appearing when using the tile in a 3D rendering environment due to interpolation.
Can also remove padding/spacing from a sprite sheet.
Update Version 1.1 (5/17/12):
- Script now supports non-opaque sprites
- Moved scripts to Filters > Sprite Sheets menu
Steganography tool to hide/retrieve text or an image in an image.
Once data is hidden in an image, one can't tell the morphed image from a bunch of others (even similar looking).
Open any image and run Filters>Steganography>Hide to specify an input text file or image[lossless]. This will hide the data within the opened image. You can then save the image as a png/bmp/lossless format.
A script to mirror a path along a vertical or horizontal axis, to make it easier to create perfectly symmetrical paths. When stroke has a start or end point on the axis, the stroke and its mirror are merged into one single stroke. When both start and end points are on the axis, the resulting stroke is properly "closed".