A simple detail enhancing/sharpening filter based on my simple bilateral code. It is essentialy a low precision version of the detail enhancement stage of some local tone mapping algorithms.
In non technical terms this is basically the anti surface blur. It takes a surface blur as a base layer, compares it with the original image and magnifies the differences. It brings out textures and makes skin look pretty horrible.
It will appear under:
Windows version provided by Francois_C. Updated.