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Render texture

This script automates creating simple textures, using solid noise/emboss. Easily create paper-like textures or more coarse gravel-like ones.

The texture appears on it's own layer. You can adjust opacity, layer mode, and various other settings beforehand, and you can also see a preview of how it will look.

The plugin is coded for 2.6. I haven't tried it on 2.7.
Comments & feedback are welcome.

NOTE!!
When you download the script, rename it so that you change the extension from ".py.txt" to ".py", otherwise it will not work.

Update history:

Version 1.3:

Selection bevel

Version 2.1 is here!

This script creates a bevel in the shape of the selection. The script appears as Filters > Distorts > Bevel. The bevel is created on it's own layer. You can adjust various things, like width, azimuth (light angle), etc.
Comments and feedback are welcome.

NOTE!!
When you download the script, you have to rename it so that the extension is ".py" and not ".py.txt", otherwise it will not work in GIMP.

Screenshots:

Circular Grids

This script will make a grid of circles. You input the diameter of the circles, the number of circles in the X and Y directions, the space between the edges of the circles, and if you want the circles in a rectangular or a hexagonal grid. The two attached images show pictures of the default rectangular and hexagonal grid created by this script. The circles and background can be any colors. This script could be useful for selection masks, making pictures of bubble wrap, or lots of other things that I haven't thought of!

"Find Help" script

The script allow to access with a single click to the best gimp help forum and video tutorial side, as bonus also allow immediate access to the creative commune image search engine

"Find Help" adds 3 submenu, 2 in Help ("Help Forum", and "Video Tutorial") and 1 in Image ("Browse CreativeCommons")

links are for GimpChat,GimpTalk, the Flickr Gimpusers Group, MeetTheGimp,Gimptrick (on youtube), and the CreativeCommons Image search

But is trivial modify and/or add links.

Hex and Triangle grids

This script will construct either a hexagonal or triangular grid. It's a kind-of follow-up script to the circular grid one I made a bit earlier. (If you wanted that one instead, look here: http://registry.gimp.org/node/25206)

You choose the size of the image, and the length of side of the shape. The shapes can be filled with up to six different colors, a white background, transparent, or completely random colors. There is also an option to set up the grid so that it will tile seamlessly. I've attached a picture showing a hexagonal tiling grid generated with this script.

16-bit (was ARGB4444) Dither Script

This script "dithers" RGB images to 16-bit color, either:

ARGB4444/4096colors+16levels of transparency,
RGB565/65536colors+ no transparency, or
ARGB1555/32768colors + fully transparent or not.

The higher-depth dither is especially useful for mobile developers who need to pre-dither
assets for 12-bit screens.

Version 0.2 - Added RGB565 and ARGB1555.

Please email me for any issues... I'm pretty swamped, but I'll try to address!

Diamond Grid

This is yet another in a series of "grid" scripts. I tried to shoe-horn this one into the circular grid script (found here: http://registry.gimp.org/node/25206), but there were too many other variables that were specific to the diamonds. It also gave me a chance to do a bit of code clean-up.

Save all Layers as seperate bmp using a specified palette

This I made for people creating sprite animationes. It can reduce the size for all images to 8 bit indexed without mixing up colors that should stay she same, like backgound colors that are supposed to become a transparent color.
It is my first GIMP script anyway and is a modified version of the sg-save-all-layers script.
It just saves a stack of layers as .bmp files with a palette of your choice in the specified directionary.

Create a palette___________________________________________

Harry's denoising 1.08

Script to apply smart denoising to a picture, using Wavelet Denoise, Film Degrain, G'mic's Anisotropic smoothing or Patch-based smoothing, or even "L" channel blurring. Its main aim is to detect where blurring is really needed, so that to preserve most of small details.
If you use Wavelet Denoise, Film Degrain or G'mic, you need to install these plugins first.
For Wavelet denoise : http://registry.gimp.org/node/4235
For Film Degrain : http://registry.gimp.org/node/25432
For G'mic : http://gmic.sourceforge.net/gimp.shtml

Before :

batch-scale-level-sharpen

This Script-Fu Script goes through all picture files in a directory and make 4 common operations on them;
- Scales to a ratio defined in the script startup
- Levels Use Auto Level on the picture (if the user selects this)
- Sharpen Uee 40 % sharping (if the user selects this)
- Sharpen with unsharp mask (if the user selects this)
- Creates and store away a copy of the file with an added (user defined) suffix)

Known improvement I would like to do ::

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