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3-D Rotation Script

This script will rotate an existing image about the X, Y and Z axes. It will also include a magnification factor so you can scale your image while rotating.

The inputs are the angles to rotate the image around the X, Y, and Z axes. Some values (usually high X and Y values) will result in a very distorted picture, regardless of what other inputs you have. If you get one of those, just undo and try again. That's just the way math works, folks!

Split layer into tiles

Split a layer into many layers, one for each tile. This is useful for editing tile-based images for some games and applications.

If somehow I forget to update the script in this page, check also:
https://bitbucket.org/denilsonsa/small_scripts/src/tip/gimp-2.6-plug-ins/

Transpose all tiles from a tile-based layer

Suppose the current layer has a tile-based image (e.g. the tileset for a game). This script will transpose all tiles, so that the tile at the position (1,0) will end at (0,1).

Very useful if you have your sprite sheet as a tall strip of frames (one on top of the other), but you need it as a horizontal strip (with frames side-by-side, as required by Game Maker). With this plugin, you can transpose the frames to convert from one format to another.

Fuse layers

This script will join together all the layers of an image into a new image.
Useful for creating sprite sheets.

It will appear under Filters -> Combine -> Fuse layers.

Colors and grain

This is a very simple script for method of image processing othen used by myself - splitting picture into a two assembled layers: colors and grain. This gives us a very lot of capabilities of changing picture without making a hard artefacts inside it.

You can read more about the script, with a sample of use here:
http://leoblog.ru/?Proekty:Pesni_pro_grafiku:Skript_dlya_GIMP_avtomatizi...

p.s. i'm also add a second version - for a slow machines; it do same thing, but by the little diffrent way.

Isometric roof (26.57 degrees)

This script-fu rotates an image -/+ 26.57 degrees to help to make an isometric roof. There are some little options to resize, to cut the semi-transparent pixels, to merge down.
I don't know if this script will be very useful. It is for me, so I am sharing.

You can find "03 - Isometric Roof (26.57 degrees)" in Filters>2D Isometric-Fu>

example:

Volume Express..for simple tiles

This script-fu (created mainly from the script "add-bevel.scm" which is installed by default) adds to an existing layer, a layer composed of squares or rectangles (size of your choice) in shades of gray but with bevels. The goal is to facilitate the creation of pavements with a little "volume". arfff. Difficult to explain -_-'

You can find "00 - Volume Express..for simple tiles" in Filters>2D Isometric-Fu>

A picture is better than a thousand explanations:

Cascade (Tile) Layer

Purpose:
1) Creates a border using the current layer.
2) Positions and cascades a layer relative to the image.
(i.e. Top Left to Bottom Right, Left to Right, etc.)
You can specify how many times to cascade the layer, with the default being 0, which
means fill the image in the specified direction. If you use 1, it will position the
layer to the selected starting position. You can also specify the x and y spacing for
cascading, and the initial x and y position.
3) Create a checkerboard pattern from the layer.
4) Create a tessellation pattern from the layer.
5) Fill with the layer.

Extract Text from Text Layers

This script scans .xcf files and extracts the contents of the text layers into a user specified text file

Polka Dot effect

This plug-in turns selected layer into a Polka Dot image.
Inspired by this tutorial: http://www.scottphotographics.com/turning-a-photograph-into-a-polka-dot-...

More example on http://krypt77.altervista.org/index.htm (Download-->Plugin Gimp)

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